Sunday, August 14, 2011
Series CS 06
Labels:
art,
Cave Story,
fanart,
illustration,
indie game,
Nicalis,
painting,
Pixel,
video games
Wednesday, August 10, 2011
Tuesday, August 9, 2011
Wednesday, July 20, 2011
I Don't Wanna!!!
Labels:
animation,
art,
Cave Story,
experimental,
fanart,
fun,
funny,
indie game,
Nicalis,
Pixel,
sketch,
test
Monday, June 6, 2011
Forward III
Labels:
art,
illustration,
indie game,
iPhone,
Project Kazu,
satellite-stage,
visual novel
Sunday, May 29, 2011
Series CS 05
Labels:
animation,
art,
Cave Story,
experimental,
fanart,
fun,
illustration,
indie game,
painting,
Pixel
Tuesday, May 10, 2011
Wednesday, May 4, 2011
Series CS 03
Labels:
animation,
Cave Story,
experimental,
fanart,
fun,
indie game,
painting,
video games
Tuesday, May 3, 2011
B'Wah? Cave Story? TV? +
Inspired by Pixel
So I decided to modify my Storyboards to accompany the audio I found and edited
Music: Labyrinth Skirmish by k-wix ~ Cave Story Remix Project (music section not functioning well...)
Original Art & Music by Pixel
So I decided to modify my Storyboards to accompany the audio I found and edited
Music: Labyrinth Skirmish by k-wix ~ Cave Story Remix Project (music section not functioning well...)
Original Art & Music by Pixel
Labels:
animation,
Cave Story,
cliche,
experimental,
fanart,
fun,
indie game,
Nicalis,
Pixel,
storyboards,
video games
Tuesday, April 26, 2011
Series CS 02
Labels:
A,
animation,
art,
Cave Story,
fanart,
illustration,
Nicalis,
painting,
Pixel,
video games
Saturday, April 23, 2011
Series CS 01
Labels:
animation,
art,
Cave Story,
fanart,
illustration,
indie game,
Nicalis,
painting,
Pixel,
video games
Tuesday, April 19, 2011
B'Wah? Cave Story? TV?
This is an experimental work on "What if Cave Story was a TV Show." Converted rough storyboards I drew into an animated gif to get a sense of what I'm aiming for. Right-click ---> View Image (for a larger version.
I was playing the game on Wiiware recently with the updates... It's better now.
I was playing the game on Wiiware recently with the updates... It's better now.
Labels:
animation,
Cave Story,
fanart,
fun,
Nicalis,
Pixel,
storyboards,
test,
video games
Tuesday, March 29, 2011
Tuesday, February 15, 2011
Forward
Labels:
art,
concept,
illustration,
iPhone,
painting,
satellite-stage,
setting,
urban,
visual novel
Monday, January 10, 2011
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