Slowly getting back to it.
Showing posts with label illustration. Show all posts
Showing posts with label illustration. Show all posts
Sunday, August 14, 2011
Series CS 06
Labels:
art,
Cave Story,
fanart,
illustration,
indie game,
Nicalis,
painting,
Pixel,
video games
Tuesday, August 9, 2011
Monday, June 6, 2011
Forward III
Labels:
art,
illustration,
indie game,
iPhone,
Project Kazu,
satellite-stage,
visual novel
Sunday, May 29, 2011
Series CS 05
Labels:
animation,
art,
Cave Story,
experimental,
fanart,
fun,
illustration,
indie game,
painting,
Pixel
Tuesday, April 26, 2011
Series CS 02
Labels:
A,
animation,
art,
Cave Story,
fanart,
illustration,
Nicalis,
painting,
Pixel,
video games
Saturday, April 23, 2011
Series CS 01
Labels:
animation,
art,
Cave Story,
fanart,
illustration,
indie game,
Nicalis,
painting,
Pixel,
video games
Tuesday, February 15, 2011
Forward
Labels:
art,
concept,
illustration,
iPhone,
painting,
satellite-stage,
setting,
urban,
visual novel
Monday, January 10, 2011
Friday, November 26, 2010
Tuesday, November 9, 2010
Saturday, September 25, 2010
Friday, August 27, 2010
Wednesday, April 28, 2010
Classic Content 2
Continuing with my older art style, I moved on to this one.

I thought a lot about old stories wear one man goes to great lengths to earn the attention/respect/love of a woman. I'm sure he'd experience severe suffering for her.
I thought a lot about old stories wear one man goes to great lengths to earn the attention/respect/love of a woman. I'm sure he'd experience severe suffering for her.
Friday, April 23, 2010
Progress
Okay, so the big worry over my graphics tablet.... still exists, but it's now a bit more manageable. I just need to be aware of USB cord's position for their to be connectivity. Anyway, I had to revise one background.

And I'm struggling on interior design for an apartment loft. Will be busy with that.

The only thing I worked on was the background.... honest (working on rev_1).
And I'm struggling on interior design for an apartment loft. Will be busy with that.
The only thing I worked on was the background.... honest (working on rev_1).
Tuesday, March 30, 2010
Friday, March 19, 2010
Didn't Know I Had It in Me
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